

However, within hours of starting Syberia 3, you can't help feeling the game was a bit of a rush job a little too rough around the edges.

we're not so sure.Īnd this is all well and good. There's the snow ostriches in the background.
#Syberia 3 imdb how to
The Syberia-standard automatons return too - these complicated mechanical contraptions will often get in Kate's way, and you'll need to figure out how to use/fix them if you want to lead the Youkol on their sacred journey. Whether it's forging a pass to get through a police checkpoint, mending a broken call button in a hospital, or using a mechanical bird to attract the Youkol's messenger, Kate will need to be resourceful if she wants to proceed. By carefully examining your surroundings, making good use of the things that you find Womble-style, and interrogating various people for useful information and favours, you'll work your way through umpteen puzzles. But with the Youkol trek being sabotaged at every turn (and with Kate herself being wanted by the authorities), her trip across the ice will be fraught with peril at every turn.Ī more modern take on the traditional point and click adventure game, Syberia 3 focuses on puzzle solving, exploration and chatting to the locals, as the story of Kate and the snow ostriches unfolds. As a thank you in return, Kate decides to join the Youkols on their journey, accompanying them and their snow ostriches on the long trek to their breeding grounds - a tradition that happens only a few times a century.

Through a combination of their shaman-ic medicine and a creepy hospital, the rural travellers somehow manage to save Kate's life. Luckily for her, the nomadic Youkol tribe just happen to be passing by, and stumble across her shivering form. Look at this doctor's creepy dead-eyes! (Eyes? What about that mouth! - Ed).įollowing on from the events of the previous two games, Syberia 3 opens with plucky ex-lawyer Kate Walker lying in the snow of Eastern Europe, shivering and close to death. Seemingly the time hasn't been spent on polishing character's faces.
